The Outer Worlds sequel does not play particularly well with ray tracing turned off, either.

It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

Skua
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261d

I haven’t played the Outer Worlds, but isn’t a whole lot of it about making fun of companies doing this kind of stupid shit?

Based on a quick look at some videos showing off the max settings, it doesn’t even look like it’s doing much with all that demand. It looks like a completely normal big budget game

BurgerBaron
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310h

It’s very milquetoast critique in a safe corporate sort of way. Ironic.

Kilgore Trout
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415h

It’s a dumbed-down critic of corporatism. «Creative freedom» of Microsoft-owned developers is a joke.

Stepos Venzny
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81d

It’s more about companies getting people killed, less about companies doing a bad job at making video games.

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