A few days back I shared a post asking for suggestions on what PS2 games people here might recommend I play. Having not been one who played PS2 at any stage (it was a bit before my time), my experience with the systems and games is slightly limited.

What I did love though, was seeing how many here shared games they clearly loved, and who spent so long convincing me that what they recommended would be the perfect game. One thing I’ve learned…all of you in this community love the PS2!

Anyway, the only PS2 games I have played through have all been through PCSX2 - the ubiquitous and decades-old PlayStation 2 emulator. I’ve bumped the resolution, I’ve activated RetroAchievements, and I’ve applied HD texture packs. Each time I’m shocked at how amazing the games are, despite their age.

So, while I was setting my collection of games up I thought it might be nice to reach out to the PCSX2 team and ask if anyone wanted to chat about their experiences in creating and maintaining the emulator! Two of the devs (fobes and GovanifY) said they’d be more than happy to, and so I’ve got a little interview with them to share with you :)

If you’re at all interested in reading it, the link is right here. The devs cover their history with the console, their history with developing the emulator, dev work in general, what the future will bring…and more besides. Hope you enjoy!!!

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187d

Great article, thank you for sharing

What are your individual development backgrounds and day jobs (if any)

I’m currently a PhD candidate at the french atomic energy comission (CEA).

this is literally the last response I would expect. I assumed all emulator developers had boring software engineering jobs

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77d

On the other hand, they’re used to working with low-level concepts from their day job!

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creator
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47d

They also worked in the same field as I before they transitioned to the CEA!

@[email protected]
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In fact, they are such an interesting person all around. I loved chatting to both devs!

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