Watch the Announcement Trailer for Avatar Legends: The Fighting Game (working title), an upcoming action fighting game based on the beloved Avatar franchise,...

Steam: https://store.steampowered.com/app/2424420/Avatar_Legends_The_Fighting_Game/

•12 characters at launch • Rollback netcode + crossplay PC/PS4/PS5/Xbox Series/Switch 2

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13d

To use your analogy, they sold you a car, then you added aftermarket components like a new sound system and a spoiler. 10-12 characters at launch is a complete fighting game. It’s not like they’ve got these characters ready to go. The ones they add, and how they play, come down to feedback on what the game needs most, and the devs almost never have the resources to do all of them, nor will they have the foresight to know that until it’s been in the community’s hands.

🍉 Albert 🍉
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Question, do you think getting the game without ever buying any dlc. the game is enjoyable? is it how it is meant to be played?

the point of a car is to drive, if I buy a car it should drive. if I need aftermarket parts for something else that is a different issue.

another example, Age of Empires II. Chuck full of DLC, and I don’t think anyone ever complained about it, and in fact it is celebrated. because they did a full game, and instead of making a sequel, they just did new campaigns, and they are still releasing more. You can actually get the base game and never spend a peny more, and it is exactly how it was meant to be played on release.

The problem is that game companies are run by executives who want to prioritise profit, and they ignore user experience or worker welfare. amd end up making shitty products then fire the programmer who actually made the game.

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23d

Of course it is. This is the same scenario as the Age of Empires thing. Most people pick one character that speaks to them most and then stick with it, which has a high chance of being in the main roster, even if you got all the DLC. If you’re only playing on the couch with friends, you’d never even know if any other characters ever came out. Depending on how the game handles it, if you’re playing online against people with the DLC, there might be a problem with going into training mode to figure out how to beat that DLC character; this is a problem that’s trickier to solve than you might think, but devs have been trying to address it lately.

The developer of this game is a little bit of a mystery, but it smells like it’s composed of the former devs behind Diesel Legacy (which sold for $30 and had no DLC) and Them’s Fightin’ Herds (which sold for $15 and one season of DLC), and that means this team is quite small.

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