You can also try clearing your shader cache.
@[email protected]
link
fedilink
English
7
edit-2
18d

I’m fairly sure downloading/preloading shaders is a thing only for steamdeck, as the compilation result is different based on hardware & driver versions. Only “fixed” target valve has is steamdeck.

edit: actually, I might be combining two different things in my mind. Steam has downloading precompiled shaders for games for steamdeck, but has the preload/precompiling option for other systems?

TachyonTele
link
fedilink
English
318d

That’s possible it’s only for the deck. I didn’t consider that.

@[email protected]
link
fedilink
English
117d

It’s all systems but only for vulkan. So outside of Linux it’s not used much since most windows games are direct X not Vulkan.

And even then some games use both so while you have the Vulkan shaders you still may need to compile direct X shaders.

@[email protected]
link
fedilink
English
418d

Linux has that for vulkan shaders but like, you still get compiling shaders when loading in bl4 even after that.

I don’t recall satisfactory having that issue and it’s ue5 afaik, hits a solid fps too even with global illumination on.

Create a post

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
  • 1 user online
  • 13 users / day
  • 210 users / week
  • 702 users / month
  • 2.97K users / 6 months
  • 1 subscriber
  • 6.41K Posts
  • 46.2K Comments
  • Modlog