Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Video games, tabletop, or otherwise. Posts not related to games will be deleted.
This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.
No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.
We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.
Try to keep it to 10% self-promotion / 90% other stuff in your post history.
This is to prevent people from posting for the sole purpose of promoting their own website or social media account.
This community is mostly for discussion and news. Remember to search for the thing you’re submitting before posting to see if it’s already been posted.
We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.
Make sure to mark your stuff or it may be removed.
No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.
Don’t share it here, there are other places to find it. Discussion of piracy is fine.
We don’t want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.
PM a mod to add your own
Video games
Generic
Help and suggestions
I’m fan of modding, but I wouldn’t want to waste my own time doing modding in cases like this. Outside of opensource projects, modding works well for old, effectively abandonware games, running on custom sourceports. Where almost everything is allowed and corpos don’t blatantly abuse peoples free work. I do mapping for Doom and Heretic. I play Minecraft mods occasionally but I wouldn’t want to waste my time doing Minecraft mods myself to support Microsoft Mojang mismanaging this game so bad. Theoretically Luanti could have been the solution, but it’s just damn bad because that particular kind of top-down approach to extensibility didn’t work well. Fan art is in much better place because it’s a mutual benefit: artists benefit from working with popular franchise because it draws attention to them.
Doesn’t that seem like a double standard? Mods that support “corpos” are a waste of time, but somehow fan art is mutually beneficial? But “mods” are literally “fan art”, the only difference is the word you’re using using. Fan art is limited in all the same ways Turtle WoW is and vice versa.
It’s very different, in multiple ways. Artists earn money from commissions, the main mechanic to get more commissions is to become more popular. Algorithms on main platforms work by association. It’s as simple as this:
And the whole copyright thing is way less of an issue in fan arts, I regularly see a lot of people freely taking money for doing commissions of popular characters like Hatsune Miku for example, or characters from popular animes.
Similarly, there are many popular games who started as a mod for another mainstream title, gained support, and pivoted to their own independent game.
But you recognize that is always illegal, right? The only reason it happens is because they’re too small and distributed for lawyers to go after every single one. But if one started gaining traction selling custom work featuring copyrighted IP, they should expect a lawsuit just like Turtle WoW. Mods are fan art, Turtle WoW is fan art, they just got popular enough that blizzard lawyers now care.
The only difference here is that, as I said before, technically if Turtle WoW did it right they would never have to distribute any blizzard assets, and never make money from blizzard IP. They could theoretically be completely independent from blizzard and still distribute the exact same content. Meanwhile fan art is always dependent on the IP it references. So ironically, all your criticisms of about work being dependent on the corpos always applies to fan art, but only maybe apply to Turtle WoW if they messed up.
The scale is not comparable at all. 100% of artists hugely benefit from fan arts, while maybe 0.01% of modders of popular games benefit from their mods.
This is basically what I’m saying:
Totally agree, but a dozen apples and a bushel of apples are both a bunch of apples. Scale doesn’t really change what I’m saying.
If I understand your point correctly, it’s not the profit from the fan art that the creator gets, it’s that the fan art drives profit of their original artwork, right? Because we both agree that profiting from someone else’ IP is illegal, right?
As well as any fan art itself, legally speaking, right?
It’s both, and what matters more to me is what works in practice. I consider it totally morally good to profit from content based on someone else’ copyrighted IP. Creator spent effort -> creator can sell their work. It’s sometimes illegal but it should always be legal. By the way, when something is illegal but you think it shouldn’t be, it’s a good soul practice to regularly commit crimes in this area (that you can get away with), to get used and psychologically comfortable with two simple facts:
Ok, so then what is your criticism of Turtle WoW? You’re ok with fan-made art, you don’t care about the legality of IP law, they are more than likely pulling players (and profits) away from blizzard, so are you just critical of the fact that they’re not profiting as much as they could/should be?
On the note of “morally good”, consider Bill Watterson, creator of Calvin and Hobbes. Watterson had the integrity and legal protection to say that Calvin and Hobbes should exist as a set of comic strips and nothing else. He refused to do what every other comic creator did, selling their IP to mass produce toys, and movies, and clothes etc. He didn’t want to monetization to taint people’s experience with the characters.
So if i understand your position correctly, it is “morally good” that people regularly violate his copyright by creating those bumper stickers of Calvin pissing on various brands and sell them for their own profit, a profit that Watterson himself refuses to enjoy for the good of the art. But you disagree, and profits of others is more important?
It’s not only Turtle WoW, it’s more criticism of the whole Mangos / WoW server emulation community. They were too naive and positive-thinking to jump into developing extremely-high-effort projects like this without planning ahead how exactly it will allow them personally and creators who build upon this to benefit/profit from their work, while also avoiding legal issues. Maybe they put too much trust into Blizzard being good guys and not moving forward with any lawsuits, maybe they were simply enthusiastic about technical side of things and ignored the big picture for too long. If they realized those points sooner, it could have become a general-purpose open-source MMORPG platform, not something that only works for WoW and makes people legally wrecked the moment they try to go further.
It is “morally good” for people being able to freely do this. Whether you like it or not - it’s subjective. I personally most likely wouldn’t produce derivative works if author asked not to, especially with a stance like this, but that’s just a personal choice, and it’s case-by-case thing. If author is a massive retard like J. K. Rowling - it’s morally good for people to be able to ignore author wishes and opinions regarding their work/characters. And whether author is retard or not is also subjective. In the end, author should not dictate what other people do, including what other people do with their work.