I’m talking about a new game but made with old graphics and mechanics similar to Megaman 9 & 10.
I personally think such a thing could sell gangbusters and honestly go on record as one of the greatest Pokemon games ever made, especially in recent years.
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I dont know which game but they did add a QoL feature that tells you whether a move is effective, super effective, or ineffective vs monsters youve fought before, based on typings.
I remember that being the “feature” which really highlighted the dumbing-down of the game. Work things out for yourself? Look them up? Remember what you’ve learned? No, we’ve solved the puzzle for you, don’t worry.
It’s not meant to be a rote memorization game. That sort of feature is meant to enhance the true point of the game.
A game they make for children, btw.
Not to blow my own trumpet, but I was able to memorise basic type relationships as a small child!
That is a summing-up of the criticism that I’ve seen a few times though: they refuse to accept that their players grow up and only ever aim the games at youngsters, difficulty-wise.