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59h

The thing about demand/supply ratios is there’s also cost.

AAA games aren’t coming down in sticker price without actual deflation. That’s just not how it works. That they were selling at $60 for so long is a function of cost reductions in an industry where the only thing left to cut is employee costs or the widespread adoption of AI dreck.

If you want a game for less than $80 you’re going to have to buy games with smaller development scopes.

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True. This may actually be a boon to smaller devoplers who can sell games for less money because there development costs are less ambitious.

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