REPO's dev team needs you to respect their boundaries—on lobby size.
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Make it P2P or player-hosted and then you don’t need to pay for server costs.

It’s not a AAA GaaS, there’s no real reason for them to host the games.

JayGray91
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One of the reason I can think of is some kind of “match” making. idk I never played with randoms. I especially do not want to play with randoms in a game that “requires” mic input for the monster mechanics.

Also probably P2P or player-hosted is such a foreign concept nowadays, since almost anything online-only is all centralized.

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