DOOM (2016)
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Developed by id software, the studio that pioneered the first-person shooter genre and cr
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116h

It took me a long time to realize that dying and respawning with extra lives was part of the main game loop. In most other games, dying is to be avoided.

Once I realized that, the game was honestly too easy.

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I didn’t find Ultra Nightmare particularly easy. The life system doesn’t really change the actual gameplay difficulty.

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