I don’t trust crowd-funding, particularly considering the publisher here. At the very least, they have 4 games on steam with mixed reviews.
Most people might not care, but also there was the Roots of Pacha dispute… plus the publisher doing unpaid promotion (using many accounts, and I suspect this isn’t great for devs). That and crowd-funding being a cornerstone of their business model (on top of community QA) on its own doesn’t seem right to me.
In this case, crowd-funding is just a marketing instrument anyway. According to the Kickstarter page, they’re 21 people working on the game, they want to release in 18 months and they need $ 170,000 to do that (which, by the way, they already got). Less than $ 10,000 per month for a team of 21. In other words: They actually have enough money to do it without Kickstarter.
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I don’t trust crowd-funding, particularly considering the publisher here. At the very least, they have 4 games on steam with mixed reviews.
Most people might not care, but also there was the Roots of Pacha dispute… plus the publisher doing unpaid promotion (using many accounts, and I suspect this isn’t great for devs). That and crowd-funding being a cornerstone of their business model (on top of community QA) on its own doesn’t seem right to me.
In this case, crowd-funding is just a marketing instrument anyway. According to the Kickstarter page, they’re 21 people working on the game, they want to release in 18 months and they need $ 170,000 to do that (which, by the way, they already got). Less than $ 10,000 per month for a team of 21. In other words: They actually have enough money to do it without Kickstarter.