Hello. The past few months Ive been almost exclusively playing fantasy and survival games, so much so that I need a break from them.
Looking for single player FPS recommendations with controller support from the last decade. A good story is preferred.
Games Ive played:
Any help in this regard would be greatly appreciated.
Edit: regarding Dying Light:
https://screenrant.com/dying-light-2-developer-techland-loses-another-writer/
https://screenrant.com/dying-light-2-developers-frustration-bad-management/
Edit: Thanks for the suggestions everyone! Currently gonna try:
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it’s price, waiting for bugs/issues to be patched, DLC to be released, don’t meet the system requirements, or just haven’t had the time to keep up with the latest releases.
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If you enjoy Titanfall 2 you might like Call of Duty Black Ops 3. I still havent found a game that handles so well and feels so smooth. It got a lot of flak at the time (2014) because everyone was tired of future shoooters, but imo it has the best fps mechanics not only in cod, but in any fps game. The story is also really good; I wont spoil but it does get kinda philosophical and has plenty of twists and turns.
As others have said, the Half Life series is probably the best fps objectively. I started with 2 and then played 1, so while they do go in order, it isn’t required. HL1 is a bit clunky but still great.
Also James Bond 007 games are criminally underrated. Everyone knows about Goldeneye for the N64, but some of my favorites are Nightfire, From Russia with Love, Everything or Nothing, and Goldeneye Reloaded. A lot of the Steam pages were taken down for them though, and are only really playable on console, but definitely worth it if you are able to play
Try out Black Mesa. It’s a proper remake of HL1, not just a reskin. They did a damn good job, including a very large build out of the Xen levels, making it into a proper portion of the game, rather than what existed in HL1 which felt a bit rushed.