Inzoi's early access version is actually just fine, which is a good thing, it turns out.
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I remember when I first heard of Paralives. I was just some guy doing a small game as a hobby but I was listening to players feedback and promising all sorts of stuff and what was originally supposed to be a two month project had already been going on for several years.

I joined the Paralives discord and immediately realized: “they clearly have no idea how much work they are going to have to do to keep the promises they are making” - just like I was years prior - except their game was a lot more ambitious than mine.

I’m happy to see that even though I was right, they followed through with it for all these years.

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I can definitely see that. I’m not really too familiar with this space of games so I can’t speak on it much, but it does feel like a passion project, and that’s not a bad thing.

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