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So many people don’t get this. Case in point: the latest Gundam game. The game is completely free, only a couple characters and some pointless cosmetics cost money. The characters you could get for $20 and the cosmetics were not expensive either, not even 1/10th as bad as something like Dota or Valorant. And yet people still complained about the monetization like crazy. It’s almost like the people making the game aren’t working for free and actually need to make money at some point…
Understandable but I would rather pay for the game where I can unlock shit by playing the game and not have any ingame purchases than a free game with cosmetics and skins and stuff I have to pay for. Even if it’s online. I would even pay monthly (like WoW) as long as there are no ingame purchases
I would too. But charging upfront for a multiplayer game is pretty much a recipe for disaster these days. Subscription model I can’t imagine would be popular either. It’s better to eliminate barriers to entry in a game that relies on a big player pool, game pass helps a bit but not much.
I sure hope people enjoyed those purchases for the year they’re getting to use them: https://www.gamespot.com/articles/gundam-evolution-is-shutting-down-in-november-a-year-after-release/1100-6516136/
Yeah that’s exactly my point. There wasn’t much monetization to begin with and what little there was got criticized to death. Nobody wants to buy cosmetics in a game surrounded by that much negativity because they can lose it if the game dies. It’s an impossible environment to make money in.