@[email protected]
link
fedilink
English
151Y

For single player games, sure. For games with co-op, sure. But I can understand multiplayer lifeservice games, MMOs/MMO-lites and similar to have in game stores (with reasonable pricing).

@[email protected]
link
fedilink
English
9
edit-2
1Y

to me it’s a bit more complicated.

even if it’s a multi-player game like Dota 2, even though their items are purely cosmetical and arguably have 0 competitive advantage. their method of selling is still predatory as fuck, lots of lootboxes for exploiting gambling addiction, limited availability stuff to trigger FOMO.

that’s fucking shite.

@[email protected]
link
fedilink
English
21Y

You are right, totally. There is monetization, and there is monetization. Not all systems are equal. Maybe because I didn’t play any games with lootboxes lately I could moarly forget about them.

@[email protected]
link
fedilink
English
11Y

With the second hand market, Dota 2 (and CSGO) are LITERALLY excatly like trading card games. Noone gave a fuck for years about those. Hell, of all “predatory” systems, Dota 2 is the absolute most fair, most tame one. The only realistic alternative are 20 dollar skins, like with Overwatch 2.

@[email protected]
link
fedilink
English
11Y

plenty of skins are not tradeable in dota2 and were exclusive to a given time period.

trading cars games are predatory too

@[email protected]
link
fedilink
English
21Y

If the games are F2P…sure.

Yet here we are. Look at for example WoW of FF14. Full price expansions, monthly sub AND ingame cash shop. Ridiculous.

@[email protected]
link
fedilink
English
21Y

I agree games should pick between subs and in game stores. But i can see why buy to play could not be enough for live service games.

diprount_tomato
link
fedilink
English
11Y

As long as things can be earned without spending a buck

Nefyedardu
link
fedilink
1
edit-2
1Y

So many people don’t get this. Case in point: the latest Gundam game. The game is completely free, only a couple characters and some pointless cosmetics cost money. The characters you could get for $20 and the cosmetics were not expensive either, not even 1/10th as bad as something like Dota or Valorant. And yet people still complained about the monetization like crazy. It’s almost like the people making the game aren’t working for free and actually need to make money at some point…

@[email protected]
link
fedilink
English
31Y

Understandable but I would rather pay for the game where I can unlock shit by playing the game and not have any ingame purchases than a free game with cosmetics and skins and stuff I have to pay for. Even if it’s online. I would even pay monthly (like WoW) as long as there are no ingame purchases

Nefyedardu
link
fedilink
31Y

I would too. But charging upfront for a multiplayer game is pretty much a recipe for disaster these days. Subscription model I can’t imagine would be popular either. It’s better to eliminate barriers to entry in a game that relies on a big player pool, game pass helps a bit but not much.

@[email protected]
link
fedilink
English
61Y

I sure hope people enjoyed those purchases for the year they’re getting to use them: https://www.gamespot.com/articles/gundam-evolution-is-shutting-down-in-november-a-year-after-release/1100-6516136/

Nefyedardu
link
fedilink
21Y

Yeah that’s exactly my point. There wasn’t much monetization to begin with and what little there was got criticized to death. Nobody wants to buy cosmetics in a game surrounded by that much negativity because they can lose it if the game dies. It’s an impossible environment to make money in.

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

  • 1 user online
  • 54 users / day
  • 502 users / week
  • 1.97K users / month
  • 6.4K users / 6 months
  • 1 subscriber
  • 4.99K Posts
  • 103K Comments
  • Modlog