Basically just implemented official shaders. Definitely doesn’t look as good as other shaders that exist like Sildur’s.
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Would be nice if they revisited the raytracing implementation
I’m surprised they never followed up on it, it was kinda cool. I really liked the reflective blocks.
I think it’s such a good implementation but it does make it a bit harder to play when you’re in dark places
They only implemented those in bedrock edition, available in the MS store… I’d rather they add it into Java edition so us Linux gamers can use them, and not tie them exclusively with NVidia