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I have 1000 hours in Elite and it’s nowhere near as on rails or limited. It’s set in a full scale Milky Way where you can pick up missions from a station’s bulletin board, hunt pirates, or just pick a direction and jump to make discoveries, spending months alone scanning systems. The game has well developed lore that regularly updates through an in game feed, but it’s mostly background fluff unless you want to strengthen your faction or if there’s a major community event. It’s also a good time to jump in since new ships have been added and the galaxy is rebuilding after the last war event.

o7 #KRAITKREW

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Space sim? How’s exploration compared to no man’s sky?

Mostly combat focused?

It’s not very arcady, and has a bit of a learning curve, though a HOTAS helps a lot. It’s a lot more simulation-esque. Not as much as MSFS, but closer to that end. Combat, exploration, mining, tourism, rescue. It’s a 1:1* replica of the Milky Way in about 1,300 years. Trailer for context: https://youtu.be/YESNObZJTgQ

It will blow your nuts off in VR, especially the Ship Launched Fighters (SLFs). One of the coolest VR experiences I’ve ever had, particularly near the center of the galaxy where the stars are much more dense than in our portion of the Milky Way.

*Some stars had to be removed near the center of the galaxy because they are so close, it makes it nearly impossible to navigate between them. On older computers, the galaxy map in the core of our galaxy will make your computer lag. Yes, we have that many stars IRL.

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