Steam is a ticking time bomb
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The decline of the Steam games platform is inevitable, and there are already warning signs.

The decline of the Steam games platform is inevitable, and there are already warning signs.

thermal_shock
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23d

Maybe I’m not seeing the whole picture, doesn’t steam host the game data? Push updates? Promote? Host Workshops if applicable? Use their bandwidth? Sync saves when applicable? Provide a community forum for the game? Allow players to connect easier?

Sounds like that 30% goes a long way.

Is that cut too much to cover all those things?

@[email protected]
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523d

I don’t get if it’s a negative comment or not (apologies) but for what you listed, I think 30% is fair

thermal_shock
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523d

I think 30% is fair too, thats what I was asking. I don’t know the industry, but steam takes on a lot of responsibility hosting a game and handling what I listed.

@[email protected]
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1023d

Ooh okay! I thought was something bad, sorry.

Yeah, it has:

  • Proton
  • Steam input that’s plug and play most of the times
  • Forums
  • Workshop
  • Community
  • Cloud sync & backup
  • The whole social-ish part (useful or not up to people)
  • more

30% is a fair cut but not all get that

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