You generally want to balance towards a GPU bottleneck, cause like you said the impact of CPU bottlenecks are real jittery and affect enjoyability more than a GPU one.
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You generally want to balance towards a GPU bottleneck, cause like you said the impact of CPU bottlenecks are real jittery and affect enjoyability more than a GPU one.
Can recall the last game where the GPU was the bottleneck tbh lol. Maybe back on console…