The shink ray from Duke Nukem 3D was a delight to use in deathmatches. Shrink your opponent and squish 'em!

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I’m kinda torn between Unreal Tournament’s (ut99) sniper rifle, flak cannon and the instagib variant of the shock rifle.

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Flak cannon all the way, but I spent many days in high school instagibbing my friends so the shock rifle does hold a special place in my heart.

Ving Thor
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Definitely the flak cannon. But I also really liked th3 disk gun, especially the sound of disks flying past you.

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The flak canon was a ton of fun, but I have a special fondness for the slime gun. Primary fire leaving a bunch of slime balls around was hilarious, as was running around with the secondary charged up, just hoping to run face first into someone and fire it at point-blank range, killing you both. Strategic or tactically sound? No. But hilarious.

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Translocator kills were most satisfying for me, but flak cannon was most useful.

UnityDevice
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I was just about to answer OP with “any ut99 weapon”. Even the backup melee one was great in the right situation.

Though my favourite of them is probably the rocket launcher, but only by a thin margin. Mostly because my favourite map was always the small dojo one (morbias][), and that only has rockets and the occasional redeemer. Just pure death match all the time…

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Ye. Ut99 weapons were pretty much all great. Personally I didn’t really like the goo gun, but others made it an absolute beast. The sniper rifle ended up being hilariously good at range and stupidly deadly at close range as headshots seemed to trigger on any hit above belly. The buzzaw throwing thing was nifty for the bouncing shots, but iir the headshots with that required hits to the forehead… Which still cut the heads off from the neck. Felt weird that

I guess the default pistol was a bit weak, but dual pistols was decent upgrade to it.

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