Over 2024, Apex Legends showed the biggest drop in overall Steam concurrent players the game has ever seen. From a high of 470,696 in February 2024 to 140,830
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Whenever this happens, people attribute it to some change or another, but I’m pretty sure it’s basically just inevitable. If the company’s income stream didn’t depend on an ever-present player base, I’d even say it’s normal and healthy.

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They’re all hoping for Fortnite sort of longevity as a live service game.

What killed Apex for me was rampant cheating and a toxic player base. I have no idea what killed it for others.

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a toxic player base

Isn’t that basically all competitive games?

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