Most notably Cyberpunk is now the first game to have DLSS 4 and the new multi-frame generation.

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The difference as I understand it is that the frames in-between the real frame are generated by extrapolation in the Frame Generation technologies. They use one of the many flavors of AI to do this.

The TV’s Motion Smoothing is interpolation (which is fine for Movies) as there is no latency to be “felt”.

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Frame gen is interpoplation. It does introduce latency. But nvidia has Reflex to offset some of that

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