Something about those awkward hand gestures really gets me going.
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I’d love a new Wolfenstein-style game that diverges from the simple divide of giving them helmets.
It’s simple morbid truth that these people are human beings, who have committed their minds to unimaginable cruelty. It’d be fun to have more games about reciprocating that cruelty.
Mortal Kombat’s fatalities gave me a big ick factor when they leaned into cruelty and pain (and thankfully turned towards looney creativity to be entertaining). But I could see the former being a bit more valid when there’s universal reasoning behind why it’s being applied.