They’re oddities not the norm unfortunately, this exists even within the same genre to an extent so I think asking people to leave the genre entirely is difficult to pull off
Sorry, I’m not sure if I’m getting your point. I don’t think anyone’s asking anyone to leave their favorite genre for innovation’s sake. I just think these games show, that customers are totally ready to spend money on innovative games, even if they’re certainly rarer than less innovative titles. So I find it hard calling consumers risk adverse, in general.
I think they’re just adverse to games which aren’t fun, which could arguably be more common with more innovative titles, but, seeing Ubisoft’s downfall over the past few years, I’d argue that samey, “safe” games seem to be very low the average consumer’s fun scale as well.
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They’re oddities not the norm unfortunately, this exists even within the same genre to an extent so I think asking people to leave the genre entirely is difficult to pull off
I don’t think BOTW counts for this though
Sorry, I’m not sure if I’m getting your point. I don’t think anyone’s asking anyone to leave their favorite genre for innovation’s sake. I just think these games show, that customers are totally ready to spend money on innovative games, even if they’re certainly rarer than less innovative titles. So I find it hard calling consumers risk adverse, in general.
I think they’re just adverse to games which aren’t fun, which could arguably be more common with more innovative titles, but, seeing Ubisoft’s downfall over the past few years, I’d argue that samey, “safe” games seem to be very low the average consumer’s fun scale as well.