Destiny 2’s player count is reaching an all-time low, with matchmaking becoming increasingly difficult for raids, dungeons, and other activities.
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I’ll champion the death of any live service game, especially one that does it as egregiously bad as Destiny, but there are 20k concurrent players on Steam alone. If a fireteam is only 3 people, and you can’t fill it with that many people online, it’s just their matchmaking algorithm that needs to be adjusted.

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