The most popular mod I ever put up on the Nexus was one that added fast travel points in New Vegas to get around needing to load multiple times to get to the actual destinations players will be visiting often.
Like, in the vanilla game the FT point in New Vegas itself was outside of Freeside. So you load to travel, load into Freeside, then have to load into the strip and finally load into one of the buildings. There are several other locations that do it, too. Just absolute insanity.
I think a big part of NV’s fast travel points was because they didn’t want you slipping by factions main security points if you were infamous with them.
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: [email protected]
No game suggestions, friend requests, surveys, or begging.
No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
No off-topic posts/comments, within reason.
Use the original source, no clickbait titles, no duplicates.
(Submissions should be from the original source if possible, unless from paywalled or non-english sources.
If the title is clickbait or lacks context you may lightly edit the title.)
As good as New Vegas is, it had the same problem.
The most popular mod I ever put up on the Nexus was one that added fast travel points in New Vegas to get around needing to load multiple times to get to the actual destinations players will be visiting often.
Like, in the vanilla game the FT point in New Vegas itself was outside of Freeside. So you load to travel, load into Freeside, then have to load into the strip and finally load into one of the buildings. There are several other locations that do it, too. Just absolute insanity.
I think a big part of NV’s fast travel points was because they didn’t want you slipping by factions main security points if you were infamous with them.
Just remove the pertinent ones if that happens.