Veteran Bethesda developer Nate Purkeypile revealed his surprise at the large number of loading zones in Starfield on launch.

As good as New Vegas is, it had the same problem.

The most popular mod I ever put up on the Nexus was one that added fast travel points in New Vegas to get around needing to load multiple times to get to the actual destinations players will be visiting often.

Like, in the vanilla game the FT point in New Vegas itself was outside of Freeside. So you load to travel, load into Freeside, then have to load into the strip and finally load into one of the buildings. There are several other locations that do it, too. Just absolute insanity.

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I think a big part of NV’s fast travel points was because they didn’t want you slipping by factions main security points if you were infamous with them.

Just remove the pertinent ones if that happens.

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