All (action)games I know of don’t have real and proper surface collision detection, except some physics games. Just an example: If my Char hits something or someone the weapon goes straight through without any physical reaction, it just counts the damage I’ve done. Are there any games out there, in which physics are calculated correctly and taken into visual account?!

ivanafterall ☑️
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RDR 2 is about the most-detailed and physical-feeling combat system I know of (limb targeting, visible body damage and working guns, ragdoll-type physics, environmental interactions like falling off ledges/into deep mud or snow, etc…)

BeamNG is the most-impressive physics showcase that comes to mind off-hand. It’s really incredible.

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RDR 2 is already on my wishlist. Thx for the tip.

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