Dragon Quest, Trails, Like a Dragon and Persona have all flourished thanks to their consistency—and knowing exactly what their players want.
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Poor management decisions, drive for profit over making something people will truly love.

FFXVI was made by CBU3 who saw major success with FFXIV. I feel like with the release of the Dawntrail expansion it shows they took their best people to work on FFXVI and it hindered the expansion. Additionally they aimed to cater the game to a completely different crowd than those who loved the previous FF games up to X.

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