@[email protected]
link
fedilink
English
123M

sidequests that involve you slowly following an NPC

I haate those quests. ‘Quick! We must urgently go do something to save everyone!’ and then waddles off like an over-stuffed penguin.

Can we PLEASE at least make these stupid NPCs walk at player run speed, it’s been obnoxious for like 30 years now.

The newer AC games, to my memory, will actually have the characters run at your pace. Even if you sprint they’ll sprint along ahead of you with that ridiculous flailing arm run.

@[email protected]
link
fedilink
English
43M

I agree so much, but it’s not even the “follow a friendly NPC while they talk” quests that get me. This game also has “follow the villain without getting caught” quests which are mind-numbingly boring. They move like a tortoise and look behind them once every minute or something to make sure you’re not standing right behind them. They’re insultingly dumb and treat me like I’ve never played a video game before.

Patient Gamers
[email protected]
Create a post

A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it’s price, waiting for bugs/issues to be patched, DLC to be released, don’t meet the system requirements, or just haven’t had the time to keep up with the latest releases.

(placeholder)

  • 1 user online
  • 4 users / day
  • 65 users / week
  • 427 users / month
  • 1.2K users / 6 months
  • 1 subscriber
  • 355 Posts
  • 12.1K Comments
  • Modlog