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My issues with 7D2D are countless but the shitty terrain isn’t one of them. I love the way you’re able to destroy and shape the obviously polygon terrain in that game.

It doesn’t look great while you’re doing it but it doesn’t take anything away from the experience.

@[email protected]
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It’s like saying Enshrouded shouldn’t look the way it does because of its voxel-based building and terrain mechanics.

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