Playing complex strategy games for many years, one of the things that irks me the most is that hard AI levels often just give the dumb AI cheats to simulate it being smarter. To me, it’s not very satisfying to go against cheating AI. Are any games today leveraging neural networks to supplant or augment hand-written decision tree based AI? Are any under development? I know AI can be resource intensive, but it seems that at least turn based games could employ it.

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GT Sophy on Gran Turismo

Final Remix
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M Rossi in the old Forza games.

Don’t need to be sMart when you’re aggressive and have powerful lawyers (impacts, even caused by the AI were charged against the player).

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