Denuvo Product Manager Andreas Ullmann speaks to RPS about public perception, misconception, and the recent Discord controversy.

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Very common misconception; they’re really only aiming to block pirates in the first few weeks of release, when they lose the most sales to pirates. Quite often, that happens just as planned.

If you wanted to argue, we can shortcut the logic: If this stuff never worked, there’s no way publishers would pay for its license. It’s sure as hell not free.

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A big question is, how many sales are actually lost to pirates, or, how many pirates would have bought the game if they couldn’t pirate it. The answer is neither zero, nor all of them, but I don’t know what the actual answer is.

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