It’s no secret that the bulk of AAA games market revenues come from in-game purchases , mostlyfrom live-service games. It’s also impossible to ignore that the live-service market is fiercely competitive....
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In another news a month ago, it said, young gamers do no longer seek confrontation as much and therefore play less PvP games.
This one is very specific about teenagers, kids must be more common on roblox and fortnite experiences that aren’t as sweaty as the battle royale.