After a complete disaster a while ago that saw many developers jump-ship, and cause a huge PR problem, Unity have now cancelled the Runtime Fee.

I’m not a game developer but it feels a little late for that

It is. Everyone is using gotdot or unreal now and they are not going back.

The ploy to rake in money has backfired as Unity revenue has dropped 16% and now the money people are backpedalling. I agree with you that the damage is done and it’ll take much more to build back trust with the gamedev community.

16% so far!

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