After a complete disaster a while ago that saw many developers jump-ship, and cause a huge PR problem, Unity have now cancelled the Runtime Fee.

I don’t think that will restore the trust though

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Free forever, until it’s not

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Nope, Godot is open source, the current version can never become paid. If someone decided to make the next versions paid the community would just fork it and keep working on the free version. It’s happened with some other projects in the past.

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Godot is, because it’s open source. If the maintainers ever wanted to close source it, someone forks it and it continues on.

Gitea just tried that earlier this year (or last). Owners tried to make it for profit, community forked it, created Forgejo, and we continue on under that name now.

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