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Scale? It’s plenty big, but there’s not a lot of good content in it. Quantity vs quality.
Artistic vision. There’s something there, but it wasn’t realized.
Gear progression is bubkis, they have this weird rarity system that makes no sense and makes it feel awful.
Quality would be a new criteria which I wanted to exclude in scale. Sure the quality of it all ain’t great but there are a lot of poeple who enjoy gigantic maps, no matter how bland.