Braid: Anniversary Edition has sold so poorly that it hasn't earned "what we need to make for the company to survive", according to Jonathan Blow.
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Maybe, but it’s also something very few people were looking for. The advertising I saw was basically “the old braid looked worse than you remember”. OK, but it didn’t have enough replay-ability to warrant a second purchase, and that’s not considering all the modern indie games it’s competing with.

Then there’s the $20 price point, which it hasn’t quite earned. It’s more expensive than the Beyond good and evil anniversary edition.

Here are some other games that are similarly priced: (steam below £16, ignoring sake price)

  • Project Zomboid
  • Phasmophobia
  • Resident Evil 7: Biohazard
  • Slay the Princess
  • Fallout: New Vegas
  • Noita …
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Here’s even more: Going Medieval, Abiotic Factor, Selaco, BeamNG, Dread Delusion, Cloudpunk

Garry’s Mod, the most ultimate sandbox game probably ever, is only ever $10. Granted, it needs a Valve game to hook onto, but TF2 is F2P, and the rest are so cheap already anyway. And Black Mesa, the fanmade remake of the first Half-Life is only $20.

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I’m sure the fact that Braid is also on Netflix games didn’t help. I assume most people with a netflix account have access to play it on their phones.

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