I had to look it up cause I was curious, and according to this article, the frame data for a character is tied closely to the framerate and not because better hardware means bigger advantage… unless I missed that mentioned in the article
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I think they’re capped at 60 fps specifically to prevent people who have better hardware from having an advantage.
I had to look it up cause I was curious, and according to this article, the frame data for a character is tied closely to the framerate and not because better hardware means bigger advantage… unless I missed that mentioned in the article