System Shock 2's performance didn't give publishers much confidence

What’s interesting to me is of course how cheaply Bioshock got made compared to today’s blockbuster hits. Somewhere, we took the wrong turn in regards to modern game development, truly.

Too many managers to pay and as a result too high personel costs, I would assume. :<

Queen HawlSera
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Bro, most of the games I’ve been playing are ports of older titles, Indie Games, or straight up non-profit fan games (Dr. Robotnik’s Ring Racers is the kart game of the ever btw)

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I only buy games which are 5 years or older at this point.

Queen HawlSera
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Valid, gotta know which games won’t run on FOMO and if it’s going to be a case like Overwatch where it starts out as a good game and quickly devolves.

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