Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher
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Manor Lords' publisher has hit back at claims the game is an "interesting case study in the pitfalls of early access", …

This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it.

But by now gamers have been so trained to expect to endless content treadmills and all their ilk like mtx and battle passes that publishers/developers get egged on if they don’t work on their game 24/7 and forever.

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I don’t care about extra content, it is a welcome addition for games with long-term support like Stardew Valley. If the dev and publisher have a lot of money I do expect long-term bug fixing.

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