What was wrong with the 1st port? I ended up playing after finishing the TV series, and didn’t run into any bugs. I think I can recall having to restart maybe once cause a scene didn’t start. Beyond that, it was one of the first games I almost played twice just for NG+
Even high end hardware had struggles, the worst part of 3d games is the cache though. That’s why some games put up a loading screen for it then load every asset behind that loading screen
A godot dev even recorded (inputs) a full playthrough of his then played it behind a loading screen at 10x speed
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: !pcgaming@lemmy.ca
No game suggestions, friend requests, surveys, or begging.
No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
No off-topic posts/comments, within reason.
Use the original source, no clickbait titles, no duplicates.
(Submissions should be from the original source if possible, unless from paywalled or non-english sources.
If the title is clickbait or lacks context you may lightly edit the title.)
What was wrong with the 1st port? I ended up playing after finishing the TV series, and didn’t run into any bugs. I think I can recall having to restart maybe once cause a scene didn’t start. Beyond that, it was one of the first games I almost played twice just for NG+
On release it was poorly optimized
Even high end hardware had struggles, the worst part of 3d games is the cache though. That’s why some games put up a loading screen for it then load every asset behind that loading screen
A godot dev even recorded (inputs) a full playthrough of his then played it behind a loading screen at 10x speed