Baldur's Gate 3 - Community Update #27 Official Modding Support - Steam News
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Hey everyone, We come bringing news of Patch 7! Finally, we hear you say - but don’t get ready to throw yourself into our next patch just yet, we’ve got a lot of work to do to bring you our first iteration of modding tools, evil endings, plus a whole bunch of fixes, quality of life improvements, and more that we’ll go into detail about in a future Community Update!

It’s the gift that keeps on giving.

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That would be a really smart move by Larian, effectively creates an infinite market for the game. Say what you will about Skyrim and Bethesda but that game still shits money

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It would be a smart move by larian, but there is worry that wizards of the coast/hasbro, owners of Dnd, would not allow that. Currently they are pushing their micro transaction subscription “Dnd beyond” tabletop game. While not quite the same thing as BG3, I wouldn’t be the most suprised if some core coop features from the base game aren’t fully Implemented.

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How do you know the terms of Larian’s licensing contract with Wizards of the Coast? I’d be extremely surprised if they haven’t retained the right to have final say over anything Larian does with it.

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That doesn’t mean Larian has authorization from Wizards of the Coast to release modding tools allowing for custom content to be created easily.

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Without scripting changes the “custom content” you will be able to add to the game is extremely limited. That is specifically limiting your ability to create something like a custom quest line, which was the topic of this comment thread.

If you think licensed games are created with no oversight from the IP owner, especially when it comes to something that would potentially compete with another product they are trying to sell, you are extremely naive.

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