Older gamers are a growth opportunity for AA(A) publishers – here is how to capture it
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The days of gaming as a hobby only for young people are clearly over. Unlike in the past, gamers are now sticking with console and PC games into adulthood and old age. Consumers aged 55+ account for almost...

If this direction gets momentum, I’d expect nostalgia-bait classic “reboot” flooding the market as much as current franchise milking. Am I too pessimistic?

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I mean, they are already put out a lot of games from older franchises that are over 25 years old.

bomberman - 1983
Elite Dangerous - 1984
Dragon Quest - 1986
Zelda - 1986
Megami Tensi/Persona - 1987
Wasteland - 1988
Prince of Persia - 1989
Fire Emblem - 1990
Civ - 1991
Sonic - 1991
Mortal Combat - 1992
Doom - 1993
Marathon/Halo - 1994
Warcraft - 1994
Fallout - 1997
Balder’s gate - 1998

And things like the FF remakes seem like they are aimed at older gamers.

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