Meta has lost over $45 billion on virtual reality and the metaverse since 2020

You are being downvoted but I think you have a very valid point. It’s not like VR isn’t going to happen though, it just not going mainstream, not at least until technology advances enough to make the whole VR hardware as inconspicuous as a smartphone or smartwatch. And we are decades away from that happening.

The biggest problem (in my opinion) is that they’re trying to cram too much processing into the headset instead of offloading it into some other processor and remote streaming the video feed and just having the inside out tracking done in the headset.

Create a post

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
  • 1 user online
  • 66 users / day
  • 326 users / week
  • 849 users / month
  • 3.13K users / 6 months
  • 1 subscriber
  • 4.49K Posts
  • 28.9K Comments
  • Modlog