Dear Cities fans, We see and understand the disappointment many of you have expressed after the release of Cities: Skylines II and the recent release of Beach Properties. We asked for your patience and support, and you’ve shown those. In...

TL;DR:

  • They apologized (again)

  • They will refund everyone who bought the beach DLC and make it a free addition to the game, admitting it was tasteless that they made paid DLC when the game is in a broken state

  • They will focus on base changes and better modding tools before starting to make more DLC (previously announced DLC has been delayed to 2025)

  • Console release delayed

Honestly, this is a good update. It’s everything we wanted to hear. Looking forward to buying the game when it gets fixed.

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-19M

No, hence my conclusions.

Cosmic Cleric
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9M

I don’t see healthy companies sacrifice their long term fan base and development throughput for short term gains.

New to Capitalism?

No, hence my conclusions.

You’ve never seen a corporation sacrifice its long-term health to report short-term profits, to meet an upcoming quarterly report?

Ever?

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19M

I’ve never seen one I would call healthy.

Cosmic Cleric
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I don’t see healthy companies sacrifice their long term fan base and development throughput for short term gains.

New to Capitalism?

No, hence my conclusions.

You’ve never seen a corporation sacrifice its long-term health to report short-term profits, to meet an upcoming quarterly report?

Ever?

I’ve never seen one I would call healthy.

Well, most people believe that all publicly traded corporations, healthy or otherwise, only focus on their next quarterly report profits, and that long-term strategy and growth goals are rarely if ever considered.

Granted, I’d much rather live in your world than mine, but I don’t think you’re correct on this one.

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19M

You don’t see Take Two shoving GTA6 and Judas out the door for profits now, for instance. Paradox abiding by the same MO to burn good will for multiple games and then getting developers off their books is a move you make when you’re out of better options.

Cosmic Cleric
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09M

You don’t see Take Two shoving GTA6 and Judas out the door for profits now, for instance.

And all the other corporations out there?

Remember your stance was that all healthy corporations would never sacrifice long-term health for short-term profits.

Paradox abiding by the same MO to burn good will for multiple games and then getting developers off their books is a move you make when you’re out of better options.

You’re not really addressing my point, but instead skirting around it…

Well, most people believe that all publicly traded corporations, healthy or otherwise, only focus on their next quarterly report profits, and that long-term strategy and growth goals are rarely if ever considered.

Our original disagreement was on if a healthy corporation would focus on the quarterly profits over long-term goals in the same way that an unhealthy corporation would. Your stance was that any healthy corporation would not.

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19M

Correct. We’ve seen tons of layoffs in this industry because their business models weren’t healthy. So they’ll make cuts, or push out games like Cities: Skylines II or Skull and Bones when they’re not ready or will do long-term damage to their brand because they need to take the least bad option, but meanwhile, Take Two and Nintendo can push back marquis products another few quarters because they’ve got a moat of security around themselves. At times, those companies were not, and one day will not be, healthy, but then they sacrificed or will sacrifice something or other in order to survive to be healthy another day.

Cosmic Cleric
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So, just to confirm, your opinion is that no healthy corporation in any industry on this planet would ever focus on short-term quarterly reports and financial gain to satisfy their shareholders, over long-term goals and stability, yes? That only unhealthy corporations would do so?

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19M

I’d say it’s a sign of an unhealthy company, since their reports must be truthful but can present the rosiest picture possible. You don’t have to force this to be some absolutism. The rest of the industry came on hard times simultaneously to these games releasing unfinished, as well as games from their peers doing the same. I don’t think my conclusion is farfetched.

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