Baldur's Gate will continue without Larian's involvement, and Hasbro is looking for a new developer to take the series forward.

What’s the new bar between Divinity Original Sin 2 and BG3?

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Of course this is just opinion (and it’s been a long time since I played DOS:2) but what I noticed were mainly refinements (facial expressions, voice acting, graphics) and scope. There’s also the sheer amount of content variation in BG3 in that you can play a handful of times and see a lot of completely new reactions, dialogue, and quests depending on decisions and party composition. For instance just picking a Dark Urge character or not can make the game feel different.

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