Jason Schreier’s original article is here
For those who encounter a paywall, an archived version is here
The important bit in his article:
Last year, Overwatch 2 received a paid pack of three PvE story missions that sold poorly, according to people familiar with the business, which was a major reason for the cratering bonuses. In January, as part of a company-wide reduction in its work force, the majority of the team behind Overwatch 2’s PvE was laid off.
Overwatch 2 developers were informed that the company does not plan to finish any of the remaining planned PvE content and will instead double down on competitive player vs. player gameplay, according to the people familiar.
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As a big ARPG fan, I saw that coming a mile away. I never purchased it but D4 just didn’t seem to have anything to offer the genre compared to the likes of PoE, Last Epoch, Grim Dawn, etc.
I just made my first Last Epoch char! I was surprised to find so many dope options right in the game. Like OFFLINE MODE, and a loot filter built in? Neat.
Grim Dawn confused me, moreso than PoE. I should try it again.
Last epoch is sick! I don’t play it as much as PoE as it doesn’t have the same longevity to me, but it’s a wonderful game. You can tell LE devs were fans of Diablo 2/ PoE from the way it plays, but it still manages to innovate in it’s own way.
I like that between LE, PoE, and GD, none of them feel like clones of each other and have enough differences that i can get a new experience from each. Although as another commenter mentioned, GD is a bit rough around the edges.
It’s an older Kickstart Ed title, but has good bones. It’s just got some rough edges.