Denuvo Unveils New Tech That Will Make It Easier for Devs to Track Down Leakers - IGN
www.ign.com
external-link
Irdeto, the developers of the anti-piracy software Denuvo, announced a new tool that will allow game developers to easily track leaks back to its original source.
andrew_bidlaw
link
fedilink
English
1010M

With games releasing as a paid pre-alpha nowadays, I don’t find worthy arguments against leaking except for piracy - that is a topic on it’s own.

@[email protected]
link
fedilink
English
410M

I don’t follow. Some games do come out as irreparable buggy garbage, get terrible reviews, and nobody of sound mind buys them. Other games come out with a genuinely fun product, and as a result of player engagement, the developer decides to add more - and nobody of sound mind is then claiming they “released it half finished”. Meanwhile, early leaks are always buggy because the bugfixing and polish phases come late in development.

So what does any of that have to do with justifying leaking?

andrew_bidlaw
link
fedilink
English
010M

The titular arguments about game leaks: that would crush our sales as it shows the version of our product not on par with our quality standards and our vision. When we see how games from Ubi\EA\Beth\etc got released this raw and untested, this argument gets rekt. Digital releases and updates, forever-beta products, raw indies and many other things enabled AAA studios to do the same and get no repercussions, but they’d still bitch if their game is leaked earlier even if they ship undercooked product.

It’s rational to assume if you play leaked pre-release, you have a deficient product on your own terms. Like Diablo 2 remaster that still has LAN play before this P2P solution was killed. It’s on gamers to be that stupid to review-bomb games based on alpha, beta versions. It’s fair if it’s a contemporary comment, but not a final judgement with a youtube title GAMENAME FUCKING FLOPS - MY FIRST UGLY MOMENTS WITH THE GAMENAME. Clickbaity, unfair and tastes like piss.

You expand this conversation to games-as-a-service mode, that is a very different beast. I like seasons and regular updates to a polished games. I dislike games who defacto employed first players as beta-testers who paid money for that.

And I like leaks, not for me being a pirate, but for seeing what’s under the hood and how things changed for my favorite titles like Stalker, the game that has a very weird development cycle and had many traces of feautures devs either couldn’t realise or didn’t have time to do right.

@[email protected]
link
fedilink
English
110M

I’m tired of every game being spoiled if you happen to engage with any amount of social media because of leakers. I’m okay with that not happening anymore. You can wait a week.

andrew_bidlaw
link
fedilink
English
010M

What?

@[email protected]
link
fedilink
English
5
edit-2
10M

Well there are still a decent amount of games that comes out as closed beta before going public so there’s definitely a market for it but reading irdeta anywhere always stings a little

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

  • 1 user online
  • 200 users / day
  • 804 users / week
  • 2.3K users / month
  • 6.32K users / 6 months
  • 1 subscriber
  • 4.89K Posts
  • 101K Comments
  • Modlog