Arrowhead Studios releases the first major rebalance patch for Helldivers 2, introducing a variety of new challenges and a few key nerfs.
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101Y

I personally prefer that there isn’t one correct way to play the higher difficulties.

I agree that there should be many viable ways to at higher difficulties. I just think that nerfing the only way that seems to work without providing alternatives doesn’t seem like the way to go about making that happen.

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1Y

The man in the ivory tower even says under the railgun heading that they are aware that one of the reasons the railgun is popular is because other anti-armor sucks.

Respectfully sir that’s like the only reason. Your CEO said on Twitter that the ass of a charger is not a weak point, merely an unarmored point; well all the same I need my partner to get the charger to face the other way to hit its butt since I need multiple recoilless rounds to kill it.

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