Helldivers 2 Dev Admits ‘Having Your Favorite Toy Nerfed Absolutely Sucks’, but Calls on Players to Give Changes a Chance - IGN
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As Helldivers 2 players digest the game’s first balance patch, developer Arrowhead has discussed the thinking behind changes to weapons and stratagems, calling on players to give them a chance.
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510M

Agreed. Breaker was the only weapon that felt…“normal” as far as normal goes in other similar games. The rest feel like ineffective peashooters. To hear that its been nerfed is a bit disappointing, ngl.

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-310M

I think the game is supposed to feel difficult

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210M

Breaker nerd is non-existent, it just has more recoil and slightly less ammo that you’re barely going to notice if you use it as intended. You just can’t spray a group of enemies at 40m and expect headshots on all of them anymore, but closer than about 20m it’s stupidly lethal still.

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110M

The recoil is fine, at least with a mouse. I am feeling the reduced ammo a lot though and it’s made the gun decidedly less fun to use.

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-1010M

What I read is “boohoo the game is too hard for me”

Encrypt-Keeper
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810M

Not “too hard” as much as “needlessly frustrating and less fun”.

Like I’m going to win either way, but winning a game with guns that don’t feel good to use is less fun than also winning but with guns that do feel good to use.

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-410M

And you define “satisfying” as “that one shot anything and trivialise everything”?

Encrypt-Keeper
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510M

Uh no, I’d define satisfying as “Having a little bit more oomph than an airsoft gun against an NFL linebacker”

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