* Rockstar Games announced on 28th February 2024, that workers will have to be in the office 5 days a week from 15th April 2024 as remote working provisions are withdrawn for the majority of staff. * The news comes one year after 170 Rockstar Games workers in the UK signed a petition opposing mandatory 3-day office work, in one of the UK games industry’s biggest ever trade union actions. * Workers belonging to the IWGB Game Workers Union accuse Rockstar of “broken promises”, an
Masterbaexunn
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Not every dev is compiling code to run on a devkit tho? Also, not gamedev, but surely they’re not running a new build every day

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Not every dev is compiling code to run on a devkit

Depends on the studio. There will be a lead platform, and if that platform is a console, then a majority will run on a devkit.

surely they are not running a new build every day.

In the studio I worked in, we ran new builds almost twice a day. That doesn’t include the iterative changes you make if you are a programmer. If you don’t run new builds contantly, that means you aren’t doing any actual work if you are on the engineering side. If you are in art you might not really screw around with too many builds. If you are a director or producer, you might not either if you’re bad at your job.

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If you don’t run new builds contantly, that means you aren’t doing any actual work if you are on the engineering side.

This is not true. There are higher-end engineering positions that orchestrate everything for the other engineers, amongst other things.

I’ll be explicit in regards to my other comment about remote working for others without gamedev experience. Compiling/generating/deploying game-builds is done locally at the studio, but the process is controlled remotely by the game devs.

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